3D Game Artist

Responsibilities:

  •  Coordinate and schedule the department’s workflow.
  •  Responsibility for the creation of high-quality characters
  •  Implement concept artworks and your own ideas.
  •  Work closely with the Team and Team lead.
  •  Time management, prioritize and coordinate deadlines.
  •  Understanding of RSP.
  •  High quality environment and props.
  •  Responsible for the portfolio creation.
  •  Good communication skills and enthusiastic attitude towards teamwork.
  •  Structured, result-oriented working approach, tailored to each individual project
  •  Ability to meet schedules and deadlines of project deliveries on time without compromising quality standards.
  •  Ability to create 3D Animations is a big plus (Not compulsory, but it’s an added advantage)

Candidate Preferences:

  •  Good self-organization skills.
  •  Able to work to deadlines under pressure and with minimal supervision.
  •  Ability to work collaboratively in an open team environment.
  •  A positive attitude and a commitment to bringing fresh ideas.
  •  Excellent work ethic with diligence in timekeeping and focused attention to detail.

Experience:

Mid to Senior Level Artist (depending upon the portfolio and art work)

Qualification:

Completed degree or equivalent training in 3D Art.

Software Skills:

3D Modelling, Texturing with a fair knowledge of Lighting. Experience in 3D Max, 3D Maya, Zbrush, Substance Painter, photoshop. etc

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